GitHub
Command Palette
Free and open-source editor utility window for Unreal Engine that provides instant access to assets, calculator, and Blueprint variables from a single window.
One Function to Serialize Them All
My thought process behind creating a single generic function to serialize all supported types in my JSON reflection library.
Fluent Builder Pattern
A C++ library implementing a scope-based fluent builder pattern for creating hierarchical configurations.
ImReflect
Reflection-based C++ ImGui wrapper. My first serious attempt at an open-source GitHub project.
CPU Raytracing - Year 1 - Block C
Developed a CPU-based voxel ray tracer, focusing on low-level CPU programming techniques.
C++ Playground
Random CPU based C++ projects with experiments, like Particle Simulation (SIMD), Conway’s Game of Life, Verlet Phsyics, and more.